domingo, 17 de fevereiro de 2013

Head Study 2

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Hello everyone!!!
Here´s another head study that I´ve done between one job and another.
This time I used this head to study a little bit of the Fiber Mesh feature of ZBrush and this is the result:

Head study

Some different angles

Some different steps

That´s it.
I hope you like it!!!




sábado, 16 de fevereiro de 2013

Motoboy (Mobile Game)

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Hello everyone!!!
After some months, I bring you a new post!!
This post is about a game that I was involved in the production, it´s called Motoboy and available for Android Devices.

Here´s the link for who wants to download and test it:
https://play.google.com/store/apps/details?id=com.yellowcowgames.motoboy

And here are the models:


Motoboy + Moto



Motoboy + Moto

Sedan Car

Sedan Car

Pick-Up

Pick-Up

Urban Bus

Urban Bus

Hatch Car

Hatch Car
I hope you donwload and enjoy the game.
And please send your suggestions for my email address.
We´re always working in some new versions of the game.
So, I guess that´s it!



segunda-feira, 29 de outubro de 2012

Head Study

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Hello everybody!!!
I´ve been very busy with my job and some freelances that I was doing for some games, but unfortunately I don´t have authorization to show them yet.
Today I´m showing you some cartoon head study that I´ve done in the last week.

Cartoon head

Some angles

Some stages of the model
I hope you like it.
And in the next post, I´ll try to show the game models that I´ve done.

quinta-feira, 21 de junho de 2012

Architecture Models

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Hello everyone!!!
Long time, no see.
I´ve been very busy for this 3 past months, but in this post
I´ll show some architecture models that I´ve done in my last job.
I hope you like it.

Deck Chair
Deck Chair
Deck Chair
Glass Table
Arm Chair
Arm Chair
Sideboard
Stool 
Cards Table
Pau Cigarra Tree
Podocarpo Tree
That´s it for now!!

quarta-feira, 18 de janeiro de 2012

Little Island Environment

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Hello everyone, this time I´m showing my fisrt environment done in UDK.
It was a real nice study for me, and I finally learned how to make an environment in this engine.
Let´s see the images:












   
So, that´s it! I hope you like it.
Critics and comments are always welcome.
See ya!

terça-feira, 20 de dezembro de 2011

Spartan Warrior

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Hi everybody!!
Here I come to show my latest character, the spartan warrior.
This model were inspired in the "300" Movie (yeah man, THIS IS SPARTA) and this is the first character that I´ve done in a very dynamic pose.
I used 3d Max for the base mesh, ZBrush for the highpoly details and pose, Photoshop for Texture and post production.
Here are some images of the model.


The final image

Wireframe

Close of the highpoly version

Highpoly version - Turnaround

Body maps

Internal structure maps

Top accessories maps

Lower accessories maps

That´s it for the today.
I hope you like it, critics and comments are always welcome =p

Thanks

Lowpoly Cartoon Environments

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Hello everyone!!!
This time, I´m posting some cenários which I´ve done for the same social game that I mentioned in one of the posts below (with the cartoon characters).
The ideia was to make and entire city divided in 9 blocks, but unfortunatelly the game was cancelled during the 4th block. So, I´m going to show the 3 blocks completed.
The props were done in Maya, texture in Photoshop and all imported into Unity




I hope you like it.
Thanks.